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    CGAL 5.1 - Geometric Object Generators
    
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#include <Concepts/PointGenerator.h>
The concept PointGenerator defines the requirements for a point generator, which can be used in places where input iterators are called for. 
CGAL::Random_points_in_ball_d<Point_d,> 
CGAL::Random_points_in_disc_2<Point_2, Creator> 
CGAL::Random_points_in_square_2<Point_2, Creator> 
CGAL::Random_points_in_triangle_2<Point_2, Creator> 
CGAL::Random_points_on_circle_2<Point_2, Creator> 
CGAL::Random_points_on_segment_2<Point_2, Creator> 
CGAL::Random_points_on_square_2<Point_2, Creator> 
CGAL::Random_points_in_cube_3<Point_3, Creator> 
CGAL::Random_points_in_cube_d<Point_d> 
CGAL::Random_points_in_sphere_3<Point_3, Creator> 
CGAL::Random_points_in_triangle_3<Point_3, Creator> 
CGAL::Random_points_in_tetrahedron_3<Point_3, Creator> 
CGAL::Random_points_on_sphere_3<Point_3, Creator> 
CGAL::Random_points_on_sphere_d<Point_d>
Types | |
| typedef unspecified_type | value_type | 
| the type of point being generated.  More... | |
Operations | |
| double | range () const | 
| returns an absolute bound for the coordinates of all generated points.  More... | |
| typedef unspecified_type PointGenerator::value_type | 
the type of point being generated.
| double PointGenerator::range | ( | ) | const | 
returns an absolute bound for the coordinates of all generated points.