#include <CGAL/point_generators_d.h>
template<typename Point_d>
class CGAL::Random_points_on_sphere_d< Point_d >
The class Random_points_on_sphere_d
is an input iterator creating points uniformly distributed on a sphere.
The generated points are computed using floating point arithmetic, whatever the Kernel is, thus they are on the sphere only up to rounding errors.
- Is Model Of:
InputIterator
PointGenerator
- See also
CGAL::Random_points_on_circle_2<Point_2, Creator>
-
CGAL::Random_points_on_sphere_3<Point_3, Creator>
-
CGAL::Random_points_in_cube_d<Point_d>
-
CGAL::Random_points_in_ball_d<Point_d>
- Examples
- Generator/sphere_d.cpp.
◆ difference_type
template<typename Point_d >
◆ iterator_category
template<typename Point_d >
◆ value_type
template<typename Point_d >
◆ Random_points_on_sphere_d()
template<typename Point_d >
\( g\) is an input iterator creating points of type Point_d
uniformly distributed on a sphere in dimension \( dim\) with radius \( r\), i.e. \( |*g| == r\) .
\( 2\cdot dim\) random numbers are needed from rnd
for each point.
◆ pointer
template<typename Point_d >
◆ reference
template<typename Point_d >