#include <CGAL/point_generators_d.h>
template<typename Point_d>
class CGAL::Random_points_on_sphere_d< Point_d >
The class Random_points_on_sphere_d is an input iterator creating points uniformly distributed on a sphere. 
The generated points are computed using floating point arithmetic, whatever the Kernel is, thus they are on the sphere only up to rounding errors.
- Is Model Of:
 InputIterator 
PointGenerator
- See also
 CGAL::Random_points_on_circle_2<Point_2, Creator>  
- 
CGAL::Random_points_on_sphere_3<Point_3, Creator>  
- 
CGAL::Random_points_in_cube_d<Point_d>  
- 
CGAL::Random_points_in_ball_d<Point_d>  
- Examples
 - Generator/sphere_d.cpp.
 
 
◆ difference_type
template<typename Point_d > 
      
 
 
◆ iterator_category
template<typename Point_d > 
      
 
 
◆ value_type
template<typename Point_d > 
      
 
 
◆ Random_points_on_sphere_d()
template<typename Point_d > 
      
 
\( g\) is an input iterator creating points of type Point_d uniformly distributed on a sphere in dimension \( dim\) with radius \( r\), i.e. \( |*g| == r\) . 
\( 2\cdot dim\) random numbers are needed from rnd for each point. 
 
 
◆ pointer
template<typename Point_d > 
      
 
 
◆ reference
template<typename Point_d >