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CGAL 5.1 - 2D and 3D Linear Geometry Kernel
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#include <Concepts/FunctionObjectConcepts.h>
AdaptableFunctor (with three arguments)CGAL::orientation() Operations | |
| Orientation | operator() (const Kernel::Point_2 &p, const Kernel::Point_2 &q, const Kernel::Point_2 &r) |
returns CGAL::LEFT_TURN, if r lies to the left of the oriented line l defined by p and q, returns CGAL::RIGHT_TURN if r lies to the right of l, and returns CGAL::COLLINEAR if r lies on l. More... | |
| Orientation | operator() (const Kernel::Vector_2 &u, const Kernel::Vector_2 &v) |
returns CGAL::LEFT_TURN if u and v form a left turn, returns CGAL::RIGHT_TURN if u and v form a right turn, and returns CGAL::COLLINEAR if u and v are collinear. More... | |
| Orientation Kernel::Orientation_2::operator() | ( | const Kernel::Point_2 & | p, |
| const Kernel::Point_2 & | q, | ||
| const Kernel::Point_2 & | r | ||
| ) |
returns CGAL::LEFT_TURN, if r lies to the left of the oriented line l defined by p and q, returns CGAL::RIGHT_TURN if r lies to the right of l, and returns CGAL::COLLINEAR if r lies on l.
| Orientation Kernel::Orientation_2::operator() | ( | const Kernel::Vector_2 & | u, |
| const Kernel::Vector_2 & | v | ||
| ) |
returns CGAL::LEFT_TURN if u and v form a left turn, returns CGAL::RIGHT_TURN if u and v form a right turn, and returns CGAL::COLLINEAR if u and v are collinear.