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CGAL 5.1 - 2D and 3D Linear Geometry Kernel
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#include <Concepts/FunctionObjectConcepts.h>
AdaptableFunctor (with two arguments)CGAL::Ray_2<Kernel> Operations | |
| Kernel::Ray_2 | operator() (const Kernel::Point_2 &p, const Kernel::Point_2 &q) |
introduces a ray with source p and passing through point q. More... | |
| Kernel::Ray_2 | operator() (const Kernel::Point_2 &p, const Kernel::Vector_2 &v) |
introduces a ray starting at source p with the direction given by v. More... | |
| Kernel::Ray_2 | operator() (const Kernel::Point_2 &p, const Kernel::Direction_2 &d) |
introduces a ray starting at source p with direction d. More... | |
| Kernel::Ray_2 | operator() (const Kernel::Point_2 &p, const Kernel::Line_2 &l) |
introduces a ray starting at source p with the same direction as l. More... | |
| Kernel::Ray_2 Kernel::ConstructRay_2::operator() | ( | const Kernel::Point_2 & | p, |
| const Kernel::Direction_2 & | d | ||
| ) |
introduces a ray starting at source p with direction d.
| Kernel::Ray_2 Kernel::ConstructRay_2::operator() | ( | const Kernel::Point_2 & | p, |
| const Kernel::Line_2 & | l | ||
| ) |
introduces a ray starting at source p with the same direction as l.
| Kernel::Ray_2 Kernel::ConstructRay_2::operator() | ( | const Kernel::Point_2 & | p, |
| const Kernel::Point_2 & | q | ||
| ) |
introduces a ray with source p and passing through point q.
| Kernel::Ray_2 Kernel::ConstructRay_2::operator() | ( | const Kernel::Point_2 & | p, |
| const Kernel::Vector_2 & | v | ||
| ) |
introduces a ray starting at source p with the direction given by v.