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CGAL 5.1 - 2D and 3D Linear Geometry Kernel
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#include <Concepts/FunctionObjectConcepts.h>
AdaptableFunctor (with two arguments)CGAL::Line_3<Kernel> Operations | |
| Kernel::Line_3 | operator() (const Kernel::Point_3 &p, const Kernel::Point_3 &q) |
introduces a line passing through the points p and q. More... | |
| Kernel::Line_3 | operator() (const Kernel::Point_3 &p, const Kernel::Vector_3 &v) |
introduces a line passing through point p and oriented by v. More... | |
| Kernel::Line_3 | operator() (const Kernel::Point_3 &p, const Kernel::Direction_3 &d) |
introduces a line passing through point p with direction d. More... | |
| Kernel::Line_3 | operator() (const Kernel::Segment_3 &s) |
returns the line supporting the segment s, oriented from source to target. More... | |
| Kernel::Line_3 | operator() (const Kernel::Ray_3 &r) |
returns the line supporting the ray r, with the same orientation. More... | |
| Kernel::Line_3 Kernel::ConstructLine_3::operator() | ( | const Kernel::Point_3 & | p, |
| const Kernel::Direction_3 & | d | ||
| ) |
introduces a line passing through point p with direction d.
| Kernel::Line_3 Kernel::ConstructLine_3::operator() | ( | const Kernel::Point_3 & | p, |
| const Kernel::Point_3 & | q | ||
| ) |
introduces a line passing through the points p and q.
Line is directed from p to q.
| Kernel::Line_3 Kernel::ConstructLine_3::operator() | ( | const Kernel::Point_3 & | p, |
| const Kernel::Vector_3 & | v | ||
| ) |
introduces a line passing through point p and oriented by v.
| Kernel::Line_3 Kernel::ConstructLine_3::operator() | ( | const Kernel::Ray_3 & | r | ) |
returns the line supporting the ray r, with the same orientation.
| Kernel::Line_3 Kernel::ConstructLine_3::operator() | ( | const Kernel::Segment_3 & | s | ) |
returns the line supporting the segment s, oriented from source to target.