CGAL 5.1 - 3D Triangulations
Triangulation_3/regular_with_info_3.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Regular_triangulation_3.h>
#include <CGAL/Regular_triangulation_cell_base_3.h>
#include <CGAL/Regular_triangulation_vertex_base_3.h>
#include <CGAL/Triangulation_vertex_base_with_info_3.h>
#include <cassert>
#include <vector>
typedef K::FT Weight;
typedef K::Point_3 Point;
typedef K::Weighted_point_3 Weighted_point;
int main()
{
Weighted_point wp(CGAL::ORIGIN,1);
Rt rt;
rt.insert(wp);
assert( rt.is_valid() );
return 0;
}
CGAL::Regular_triangulation_3
Definition: Regular_triangulation_3.h:59
CGAL::Regular_triangulation_cell_base_3
Definition: Regular_triangulation_cell_base_3.h:27
CGAL::Triangulation_data_structure_3
CGAL::Exact_predicates_inexact_constructions_kernel
CGAL::Triangulation_vertex_base_with_info_3
Definition: Triangulation_vertex_base_with_info_3.h:30
CGAL::Regular_triangulation_vertex_base_3
Definition: Regular_triangulation_vertex_base_3.h:35
CGAL::ORIGIN
const CGAL::Origin ORIGIN